Level 1 Walkthrough — The Habitable Zone
Environment: Industrial parking garage / concrete office rooms · Sanity drain active — bring Almond Water.
TL;DR · Five-part structure · Skin-Stealers on lower floors (hide behind doors — they can't open them) · Smilers in dark flickering hallways (stay in the light) · Part 4 requires The Hub tutorial first.
Five-Part Structure
| Part | Task | Danger |
|---|---|---|
| Room 1 | Find 4 keys, activate rusted door | Low |
| Room 2 | Keys in dark rooms — Skin-Stealer roams | Medium |
| Room 3 | Find elevator, descend floors | High (Floor -3) |
| Room 4 | Hub security override | Requires Hub tutorial |
| Room 5 | Flickering lights + Smilers | High |
Entity: Skin-Stealer
- Appearance: Pale, faceless humanoid.
- Counter: Close doors behind you — Skin-Stealers cannot open doors. Wait them out in a room.
- Co-op warning: In multiplayer, Skin-Stealers can copy teammate appearance and voice. Call out positions — don't follow a "teammate" leading you alone.
Entity: Smiler
- Appearance: Glowing eyes and wide grin in darkness.
- Counter: Stay in lit areas — Smilers won't enter light. In the final flickering hallway, move only when lights are on.
Floor Danger Ratings
| Floor | Danger | Entities |
|---|---|---|
| Floor -1 | ★☆☆☆☆ | None — good for loot |
| Floor -2 | ★★★☆☆ | 1 Skin-Stealer |
| Floor -3 | ★★★★★ | Multiple Skin-Stealers |
Key Items
- Almond Water (sanity)
- Flashlight
- Chocolate Bars
Sources
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